KIYAMET YOLU: TÜRKIYE
Privacy Policy
LAST UPDATED OCTOBER 9, 2026
Kıyamet Yolu: Türkiye is made by independent developer Semih Kaya. The game does not collect your name, email, advertising identifier or location, and never sells any data. To improve the game, anonymous usage statistics that are not linked to your identity are sent to the developer’s own server; you can turn this off in Settings. It uses two outside services: Google AdMob for optional rewarded ads, and Apple iCloud to keep your save in your own account. What each of them processes is described below.
EMAIL mail@semihkaya.com.tr
Who is responsible
The developer, Semih Kaya, is responsible for the data described in this policy. For any privacy question: mail@semihkaya.com.tr
No account
The game does not ask for an account, email address or any personal information. The developer runs no game server; there is only a server that receives the anonymous usage statistics described below.
Game progress and iCloud
Your progress is stored on your device. If an iCloud account is signed in on your device, your save is also synced automatically to your private iCloud database, which only you can access. That record contains your save, its version, a random identifier for this install and a timestamp. The developer cannot see it. The game works fully without iCloud.
Optional ads
The game only has rewarded ads; there are no interstitial (full-screen) or banner ads. No ads are shown in your first play session. After that, an ad only plays if you choose it: to continue a run (once per run), to double a run’s reward, for the daily chest (once a day) to refresh the shop (twice a day) and to get an extra card reroll (once per run). The reward is given when the ad completes; if the ad can’t be shown, you keep the chance.
There is no remove-ads purchase, because there are no forced ads. Ads are always requested as non-personalized, even if you give consent. The game does not ask for the advertising identifier (IDFA), never shows a tracking permission prompt and does not track you across other apps. Ad content is limited to the Teen (T) rating, and no ad network other than AdMob is used.
Data Google processes
To show and measure ads and to prevent fraud, Google AdMob may process approximate location estimated from your IP address, an app-scoped device identifier, advertising data and your interaction with ads, plus crash, performance and other diagnostic data. This data is also listed in the App Privacy section on the App Store and is not used for tracking. An anonymous copy of Apple’s ad attribution postbacks (SKAdNetwork / AdAttributionKit) is also sent to the developer’s domain (semihkaya.tr); these postbacks contain nothing that identifies you or your device. Details: How Google uses information from sites or apps that use its services · Google Privacy Policy.
Ad consent (EEA, UK, Switzerland)
In the European Economic Area, the UK and Switzerland, from your second play session onward Google’s consent message asks for your choice before ads are requested. You can change it in Settings › Ad privacy choices; that row only appears in regions where consent is required.
Purchases
In-app purchases are processed by the Apple App Store. No payment information is shared with the developer. To track revenue and refunds, Apple notifies the developer’s server about purchases and refunds (product, price, currency, store country, transaction number); these notifications do not include your name, email or Apple ID. The odds for the Military Chest and the Weapon Chest, both opened with Gold, are shown before you buy them; the Weapon Chest guarantees a legendary weapon within 10 openings.
Game Center
If you use Game Center, your nickname, scores and achievements are processed by Apple under Apple’s privacy policy. Your Game Center friends list is read only with your permission, so your friends appear on leaderboards. Game Center is optional.
Notifications
The game only uses local reminders scheduled on your device (the daily route or a new vehicle); no notifications are sent from a server. The game asks in-game before the system permission prompt appears. You get at most one a day, never between 22:00 and 09:00 and never within two hours of playing. You can turn them off in the game’s Settings › Notifications or in iOS Settings.
Anonymous usage statistics
To balance and improve the game (for example, to see which road section players find hard), the game sends anonymous usage statistics to the developer’s own server (uygulama.semihkaya.tr). This data is not shared with third parties, not sold, not used for advertising or tracking, and not combined with other data.
What is sent: the game’s first launch and sessions; screens viewed; tutorial steps; drives starting and ending (road section, distance, duration, end reason, vehicle, Scrap earned); in-game events such as upgrades, city unlocks, shop and chest actions, purchase attempts and rewarded-ad offers; device performance (frame rate, graphics setting, thermal and Low Power state). Only the game version, the iOS version and your device’s region setting are sent with them.
Identifier: When installed, the game creates a random installation number on your device and sends events with it. This number is not linked to your name, email, Apple ID, Game Center ID, advertising identifier (IDFA) or the short player ID in Settings; a new one is created if you delete and reinstall the game.
Not collected: name, email, phone number, contacts, location and advertising identifier. The server does not store your IP address with these statistics; the server’s standard access logs may keep IP addresses for a short time for security and operation.
How long: Event records are kept for at most about 13 months and then deleted automatically; only daily totals remain.
Turning it off: If you turn off “Anonymous analytics” in Settings, the game stops sending statistics and deletes any events not yet sent from your device.
The game uses no third-party analytics or crash-reporting service. Crash reports only reach us through Apple, and only if you turned on sharing in iOS Settings › Privacy & Security › Analytics & Improvements.
Diagnostic info for support
The diagnostic info in Settings › Support only reaches us if you copy it into your email, and you see it before sending: app version, a short player ID (8 characters from a random per-install identifier), device model, iOS version, language, graphics setting, save version, run count and, if any, the last purchase error code.
Deleting your data
Deleting the game removes the data on your device. You can delete the iCloud save in iOS Settings › [your name] › iCloud › Manage Storage. The “Delete my data” row in the game opens an email draft with your short player ID. Because the anonymous usage statistics on our server are not linked to your identity, we cannot connect them to you; they are deleted automatically after about 13 months. To stop sending them, turn off “Anonymous analytics” in Settings. For your choices about data Google processes for ads, see the Google Privacy Policy.
Children
Kıyamet Yolu is rated 12+ on the App Store and is not directed at children. The game does not knowingly collect personal data from children.
Changes
If this policy changes, the current version will be published on this page with a new date.