
CEPHE 81: 81 cities. One front.
Play for your city: every match counts on the front, and the map of Türkiye changes every night at 21:00.
Screens
APP STORE SCREENSHOTS · IPHONE
Three flanks, 75 seconds.
REAL-TIME DUEL
- TAP
Attack
Sends an attack wave down the flank; a well-timed attack breaks your rival’s Raid.
- HOLD
Shield
Raise it at the perfect moment to COUNTER.
- SWIPE UP
Raid
A sudden push to break the line.
ORDERS
- BLOCKADE
- DOUBLE RAID
- FINAL PUSH
- DEFENSE LINE
- REINFORCE
- ELASTIC LINE
- COUNTERSTRIKE
- ENERGY BURST
Pick three orders before each match.
TERRAIN EVENTS
- TAURUS WIND
- SNOWSTORM
- RIVER FLOOD
- STEPPE BREEZE
- SCORCHING HEAT
- CARAVAN ROAD
- COASTAL FOG
They depend on the region and shift the balance of a match.
The map changes every night at 21:00.
LIVE MAP

Every match adds to your city’s score, even a loss. Neighbouring provinces meet on the front every day, and results are announced every night at 21:00. The winning city lays siege to its rival; win again the next day and the province is under its control. The losing city can win its ground back on a Retake front.
Your opponents are real players at your level from the rival city on your front; if no one is online, you face the Shadow of a real player, learned from their matches. Big cities get no advantage: front strength is counted per player.
- PROGRESSION
Altitude league
From PLAINS to SUMMIT, with Türkiye’s top 81 at the very top. Levels, daily and weekly missions, the Tour of Türkiye where you collect the plates of all 81 provinces, and the 81 Pass.
- FRIENDS
Challenges
Send a friend a link for a live duel or a match against your Shadow. The 21:00 front report every night: what your city won and what you added. Game Center leaderboards and achievements.
- PURCHASES
Power is not for sale
Nothing you can buy gives power in a match. No ads. 81 Pass · Season 1, the Starter Pack and the City Pack are for cosmetics and progression.
STATUS
Coming soon to the App Store. For iPhone and iPad, in Turkish, English, German, French, Spanish, Portuguese (Brazil) and Italian.
BUILT WITH
Swift, SpriteKit and Core Haptics. Match results are computed on the server to prevent cheating.
OTHER GAMES
SUPPORT AND PRIVACY





