Misket: Sokak Oyunu app icon

Misket: Sokak Oyunu

The ’90s street marble game in your pocket. Line up your marbles, hit the crowned one, become the neighborhood champion.

Download on the App Store AVAILABLE IPHONE · IPAD ANDROID COMING SOON TO GOOGLE PLAY
App Store screenshot: 150 levels, 10 regions — from the back street to the fair, summer 1996 App Store screenshot: Line up, aim, hit the crowned one! — the ’90s street marble game in your pocket App Store screenshot: 40 rivals are waiting — cautious, risky, calculating… 5 play styles

CONCEPT

Summer 1996. School’s out, the neighborhood is waiting.

A physics-based street marble game. You play one-on-one against your rivals. Knock the lined-up marbles out one by one, or hit the crowned marble and take the whole row in a single shot. Wet sand, cobblestones and wind change every shot. Play in English, Turkish, French, German, Italian, Portuguese or Spanish.

  1. 1

    Pull back

    The further you pull, the harder the shot.

  2. 2

    Let go

    Surface, slope and wind decide the marble’s path.

  3. 3

    Hit the crowned one

    Hit the crowned marble and the whole row is yours.

WORLD

Regions
10 regions
Levels
300 levels
Rivals
40 rivals, 5 play styles
Games
6 games: the row, Karış, Triangle, Circle, Hole and Chase

Game content — not user or download counts.

Rivals of the neighborhood

CHARACTERS

  • Portrait of Murat: a boy with black hair and a blue T-shirt

    Bakkalın Oğlu Murat

    “The grocer’s son”, boss of the Back Street. Plays calculating.

  • Portrait of Tayfun: a boy in a red cap and headphones with a bandage on his cheek

    Mahallenin Abisi Tayfun

    “The neighborhood big brother”, boss of the Park. Plays risky.

  • + 38 more rivals

    From Class President Zeynep to Captain Poyraz: cautious, risky, calculating… 5 play styles.

Screenshots

  • App Store screenshot: Line up, aim, hit the crowned one! — the ’90s street marble game in your pocket
  • App Store screenshot: 150 levels, 10 regions — from the back street to the fair, summer 1996
  • App Store screenshot: 40 rivals are waiting — cautious, risky, calculating… 5 play styles
  • App Store screenshot: Collect 46 marbles — from cat’s-eye to Mythic
  • App Store screenshot: The marbles you knock out are yours — the ones your rival knocks out are theirs
  • App Store screenshot: Summer Report Card — complete tasks, earn new looks
  • App Store screenshot: No ads, no marbles for sale — the Toy Shop sells looks only
  • App Store screenshot: Become the neighborhood champion — titles, records, Game Center
  • Summer Report Card

    A season system. First season: Summer 1996.

  • Daily challenge

    Three shots every day.

  • Avatar editor

    Design the new kid on the block yourself.

  • Online matches

    With a friend or anyone; friendly or for marbles. On iPhone and iPad.

  • Offline

    No internet needed except for online matches.

  • Game Center

    12 achievements. Google Play Games on Android.

MAKING OF

A 3D physics game written with web technology.

Rendering with Three.js, physics with Rapier, iOS packaging with Capacitor. The web stack I use for ERP systems turns into a game engine here.

PLATFORM
IPHONE · IPAD IOS 15+
ANDROID COMING SOON TO GOOGLE PLAY
STATUS
AVAILABLE VERSION 2.0
AGE
4+
LANGUAGES
7 LANGUAGES